69 - auralla (real time audio composition)
The other day I thought it would be fun to use real-world semi-random data to serve as triggers for audio events. I also wanted to learn Python. So what I did was I wrote a little program that matches regex’s against the logs of mint.com (the company I work for). Different log statements (caused by user actions) trigger certain sounds. Since all the sounds are all in the same scale, the random user events on the site are creating music…So if you’re using mint.com, you’re helping me write music! Here’s a video explaining what I did:
http://www.youtube.com/watch?v=nYdHYA5gvOE
Down the line, I want to try and integrate this with Quartz Composer to get some killer visualizations going.
If you’re interested in looking at my code or contributing, check it out here http://code.google.com/p/auralla/. I’d really like for other people to run with my idea and do some cooler stuff with it, too….
September 7th, 2007 at 4:25 pm
Wow that’s somewhat creepy. Imagine doing this versus Google’s search queries or something and breaking it down by microseconds or something similarly small. Talk about random data….tight job man. super cool. Get some visualization in there!
September 12th, 2007 at 10:44 am
seriously. you are a PIMP!